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Robotic Simulation
With continued advances in virtual reality systems and three-dimensional imaging -- robotic simulation will play an increasing role in product development, commerce, entertainment, and other applications. Virtual reality is an extraordinarily useful interface for telerobotics (human activation of a robot from a distance). Telerobotics can be used in dangerous or hostile worlds especially: outer space; radioactive areas; chemically or biologically poisonous areas; war zones; bomb hazard areas; beneath the surface of the earth; or in the ocean depths. For instance, telerobotics with a VR interface was used to fix the Hubble Space Telescope. For uses in which work is required on a scale which may be too large or too small for unaided human manipulation, virtual robotics can also span the size barrier. Human movements can be virtually amplified to work heavy hardware for mineral extraction, excavation, or construction. Human movements can be virtually miniaturized for microsurgical operations, genetic engineering, molecular modeling, or nanomanufacturing. Use of virbots in software or computer intelligence may be next. Sub-page virtual reality and aeronautical navigation covers additional information.
Technology that involves communication between someone and their computer built on higher-order physical touch (not merely fingers tapping a keypad or moving a mouse), resistance, pressure, or force is called "kinesthetics." The most common current form of kinesthetic applied science for interaction from a person to a computer is a glove that converts hand gestures to computer inputs. Other human-to-computer haptic technologies include exoskeleton appliances that convert angular joint movement into computer inputs. The most prevalent form of kinesthetic technology for communication from a computer to a human involves a force resistance device that vibrates or gives movement resistance through the use of a magnetic field or actuator. Haptic applied science is increasingly common in Virtual Reality (VR), robotics, medicine, and online gaming. Also prototyping using virtual reality provides more regarding this.
Besides its use in direction of jet craft and ships, virtual reality has numerous possible military applications including telerobotics for intelligence or (eventually) active battle in dangerous areas. VR-based simulations are also helpful for training for combat situations and anti-terrorism scenarios. For different useful information regarding this, please see virtual reality and navigation .
Current 3D imaging systems often use simulated movement parallax, intersecting objects, overhead perspective, lighting and shading to lead people to see images three-dimensionally. Future generation three-dimensional image projection systems may be able to make actual, moving 3D things using animated holotechnology pictures using arrays of microscale mirrors. The site on distance perception in three-dimensional rendering reports novel developments on this topic.
SimRobot.com
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